AI Insights · Timothy · January 2023
Top 5 Basketball Games on Android in France Q4 2022
Discover the performance trends of the top 5 basketball games on the Android platform in France for Q4 2022, based on data from Sensor Tower.
The top 5 basketball games on the Android platform in France during Q4 2022 showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Basket Battle from Supersonic Studios LTD saw fluctuating weekly downloads with a significant spike towards the end of the quarter, reaching approximately 17.4K in the final week of December. The game's weekly revenue also varied, peaking at around $25 in late October and ending the year with $20. Weekly active users followed a similar pattern, increasing from 61.1K in late September to 86.7K by the end of December.
Basketball Stars: Multiplayer by Miniclip.com experienced steady growth in weekly downloads, with a peak of 7.7K in late October. Weekly revenue peaked at about $886 at the end of October but saw a general decline towards the end of the year. Active users increased from 15.8K in late September to 21.5K by the end of December, showing consistent engagement.
Basketball Arena: Online Game from Masomo Gaming had stable weekly downloads, with a slight increase towards the end of the quarter, peaking at 6.5K in mid-December. The game's weekly revenue remained relatively constant, with a peak of $402 in mid-November. Active users showed a steady trend, increasing from 19.1K in late September to 23.8K by the end of December.
Mini Basketball by Miniclip.com experienced a steady increase in weekly downloads through October, peaking at 7.2K at the end of the month. Weekly revenue peaked at around $982 in late October. Active users also showed growth, increasing from 11.6K in late September to 14.4K by the end of December.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS had fluctuating weekly downloads, with a peak of 5.4K in late October. Weekly revenue peaked at approximately $786 in early October and ended the year with $769. Active users showed a steady trend, increasing from 29.5K in late September to 35K by the end of October before stabilizing around 29.2K in late December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.